I’d like for the MST 6.0 release to focus on ease of use, and reliability in high-lag environments. I’m open to rewriting pieces, if it makes them easier or simpler to explain. For example getting rid of the concept of boxing/unboxing of the performance engine.
I’ve started to capture the various ideas that may inspire the MST 6.0 release below. I’d love to hear your ideas and your feedback!
Mover Improvements
- Install the ‘never drop an invite’ system, brought over from the Choreo HUD project.
- Teach movers to register avatars who sit on them to the MST Choreo HUD, not just performance engine.
- Allow movers to be more remote-controlled (remotely set save status, and remotely set home status. Both of these may be handy for HUD control)
- Stop giving out the sync tool by default. I’m thinking this can be an option, which would allow people to choose whether to use synctools.
MST Performance Engine Improvements
- Adopt a new, improved-efficiency event scheduler from MST Choreo HUD project. Should save script time.
- Allow a method of disabling internal animation control, for if you want to use the choreo hud for animations, instead of the engine.
- Prettier texture and size for the engine
- deprecate the box/unbox functionality
- warn when multiple valid centerpoints are present
- warn when no valid centerpoints are preset (report if centerpoints are present but we’re not allowed)
- Fix the precache command so that it can be called by chat command.
- Make the menu auto-reopen after making a choice by default
Centerpoint Improvements
- Auto stop / start the communication scripts that can be used to project voice on stage, that no everyone uses, to save script time when they aren’t in use.
- Automatically set the centerpoint name to the venue name, and vice versa
General Suite Improvements
- Include the new, mesh MST syncTool in the suite package
- Add a subfolder for venue-owner gear
- Use a new mesh box for the tools
Documentation Improvements
- Document all the possible eventlist commands, similar to the MST choreo HUD.
- See if anyone wants to make quick vid tutorials