
If you look backstage at your favourite performance theater you might see a mesh logo like the one in the picture to the left, the MetaHarper harp-mermaid.
If you click this object, you will be given a notecard containing useful … Read the rest
By Arrehn
If you look backstage at your favourite performance theater you might see a mesh logo like the one in the picture to the left, the MetaHarper harp-mermaid.
If you click this object, you will be given a notecard containing useful … Read the rest
By Arrehn
Located in the Eyefliez region of Second Life, we’ve created a new kind of live theater and act gallery that explores some new types of show formats and stage technology.
We use the SL “Experience” System to give the illusion … Read the rest
By Arrehn
I’d like for the MST 6.0 release to focus on ease of use, and reliability in high-lag environments. I’m open to rewriting pieces, if it makes them easier or simpler to explain. For example getting rid of the concept of … Read the rest
By Arrehn
Over the weekend I experimented with yet another method for avoiding script lag from rezzed, scripted objects.
You may not realize your region suffers from rezzed object script lag. This is a large topic but for … Read the rest
By Arrehn
Greetings Harpers! Here’s a quick catch up of what we’ve been up to and what’s coming soon.
Quick news in 2018…
The last many months have been quiet for us in Second Life as some of us have been experimenting … Read the rest
By Arrehn
If you are trying to put on a performance in Second Life that depends on well-timed scripting, you know it can sometimes be a challenge. Dance Shows, Theater, Sports Events, Combat Events, Amusement Parks, Particle Shows, many kinds of events … Read the rest