I’d like for the MST 6.0 release to focus on ease of use, and reliability in high-lag environments. I’m open to rewriting pieces, if it makes them easier or simpler to explain. For example getting rid of the concept of … Read the rest
Welcome-Posts
New Projects Coming, 2018-2019
Greetings Harpers! Here’s a quick catch up of what we’ve been up to and what’s coming soon.
Quick news in 2018…
The last many months have been quiet for us in Second Life as some of us have been experimenting … Read the rest
Preparing your Region for a Script-Intensive Performance
If you are trying to put on a performance in Second Life that depends on well-timed scripting, you know it can sometimes be a challenge. Dance Shows, Theater, Sports Events, Combat Events, Amusement Parks, Particle Shows, many kinds of events … Read the rest
Avoiding Region-Lag when using Movers
Laaaaag! It’s everywhere, and we hate it. This mini article will provide some tips to avoiding the effects of sim lag in your show or production, specifically when using movers. By following these tips you have the ninja skills necessary … Read the rest
MST Beta Tools Available
Greetings MetaHarper Show Tools Enthusiasts!
I’m going to start putting new, not-completely-tested features into an MST Beta release. This will let more people try it out and give feedback, without causing too much disruption to people depending on the reliability … Read the rest
MetaHarpers Self-Service Stage Technology
Ever since Gabba Loon installed our community theater in the historic virtual city of Nova Albion, we have entertained the idea that the theater is a public resource that anyone can book, ideally without any lead time.
It turns out … Read the rest